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Category: VRay

Here’s the last update of my script, which has become bigger and got some useful new features such as: opportunity to save/load irradiance map files from UI of the script. file names are suggested by the script at once (generated using the name of the scene file + the active camera name if it is in the scene). for example: park_camera02_.vrmap. the output section of script provides saving to several formats of files. there are three available variants of saving the render including creating multichannel exr or saving each channel separately if there are some channels in render elements. file…