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Category: 3D

Here is my first car rigging approach, which became more complicated than it was at the beginning when I decided to research this topic. I’ve studied a lot of car rigging tutorials, took all the best features and built my own rig scheme. It became a great new experience for me in developing scripted rig.

Some shots from current project. Software used: 3ds Max 2009, V-Ray 1.5 SP2, Nuke, After Effects, Photoshop. As far as our studio has become too small now (3 employees, no animator as before) we have to solve some new tasks. The below shots were fully made by me including modeling, shading, lighting, animation, compositing and montaging. The main aims were the testing of tree animation, also paper and writing pen dynamics, some new ways of compositing, trying to achieve some special mood in the scenes.